000 00731nam a22001697a 4500
008 120824t xxu||||| |||| 00| 0 eng d
020 _a0471130400
050 _aT385.L34
100 _aLathrop, Olin
245 _aThe way computer graphics works /
_cOlin Lathrop
260 _aU.S.A:
_bJohn Wiley Sons,
_c1997.
300 _axiv, 202 p.:
_bill.;
_c24cm.
500 _aIncludes index.
505 _aContents: Mandatory basics -- Hardware basics -- Graphics primitives -- 3D vectors and transforms -- Modelling -- The Whole scene(lights, camera, action) -- Rendering (converting a scene to pixels) -- Animation -- Saving the pixels (Image file issues) -- Where to go from here -- Glindex.
650 _aComputers.
942 _2lcc
_cBK
999 _c2320
_d9820