000 | 00731nam a22001697a 4500 | ||
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008 | 120824t xxu||||| |||| 00| 0 eng d | ||
020 | _a0471130400 | ||
050 | _aT385.L34 | ||
100 | _aLathrop, Olin | ||
245 |
_aThe way computer graphics works / _cOlin Lathrop |
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260 |
_aU.S.A: _bJohn Wiley Sons, _c1997. |
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300 |
_axiv, 202 p.: _bill.; _c24cm. |
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500 | _aIncludes index. | ||
505 | _aContents: Mandatory basics -- Hardware basics -- Graphics primitives -- 3D vectors and transforms -- Modelling -- The Whole scene(lights, camera, action) -- Rendering (converting a scene to pixels) -- Animation -- Saving the pixels (Image file issues) -- Where to go from here -- Glindex. | ||
650 | _aComputers. | ||
942 |
_2lcc _cBK |
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999 |
_c2320 _d9820 |