Lathrop, Olin

The way computer graphics works / Olin Lathrop - U.S.A: John Wiley Sons, 1997. - xiv, 202 p.: ill.; 24cm.

Includes index.

Contents: Mandatory basics -- Hardware basics -- Graphics primitives -- 3D vectors and transforms -- Modelling -- The Whole scene(lights, camera, action) -- Rendering (converting a scene to pixels) -- Animation -- Saving the pixels (Image file issues) -- Where to go from here -- Glindex.

0471130400


Computers.

T385.L34

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